Blind Grenade

(Entry)
Type: upgrade
LinkId: f018-caa5-5281-241d
Hidden: false
Costs: 20 pts

Constraints:

max: 1
Rules (1)
Blind Grenade
Models may not see through, or into, or out of, the blind marker. Models may not use targeters or infra-vision to see through the marker. Psykers may not see or use their powers through the marker. 
Any models within the blind cloud have the choice of remaining stationary, or moving at half rate in a random direction.Models in  hand-to-hand combat within a cloud may fight, but as they are completely blinded they  halve their Weapon Skill rounding  up.
See Wargear Rulebook pg. 56 for further rules

Profiles:

Weapon - Missile / Grenade StrengthDamageSave ModifierBlast AreaSpecial
Blind Grenade

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2" radius

Blind Grenade

Modifiers:

set name Blind Grenades for squad
Used By (48)