Ripper Swarms

(Unit)
Type: unit
Category: Swarm
Categories: Ripper Swarm, Swarm, Great Devourer, Faction: Tyranids, Harvester
LinkId: cbe1-73ce-de38-219e
Hidden: false
Costs: 30 pts

Constraints:

max(force): 3
Options (2)
Rules (2)
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Synapse
If your Army Faction is **TYRANIDS**, while a **TYRANIDS** unit from your army is within 6" of one or more friendly **SYNAPSE** models, that **TYRANIDS** unit is said to be within Synapse Range of that model and of your army. While a **TYRANIDS** unit from your army is within Synapse Range of your army:
▪ Each time that unit takes a Battle‑shock test, take that test on 3D6 instead of 2D6.
▪ Each time a model in that unit makes a melee attack, add 1 to the Strength characteristic of that attack.

Profiles:

Abilities
Chitinous Horrors (Aura):

While an enemy unit is within Engagement Range of this unit, halve the Objective Control characteristic of models in that enemy unit.

Modifiers:

set pts 40
2 selections of model in Ripper Swarms (recursive)
set pts 50
3+ selections of model in Ripper Swarms (recursive)
set hidden true
and
0 selections of Tyranid Attack in force (recursive)
0 selections of Biotide in force (recursive)
set max(force) 1
and
1+ selections of Tyranid Attack in force (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
set max(force) 3
and
1+ selections of Biotide in force (recursive)
Used By (1)
Xenos - Tyranids(Catalogue)