Boyz

(Unit)
Type:

unit

Category:

Battleline

Categories:

Infantry, Battleline, Mob, Grenades, Boyz, Faction: Orks

EntryId:

e3b1-1240-2476-cd86

Hidden:

false

Costs: 75 pts

Constraints:

max(self): 0
max(self): 3
max(force): 6
max(root-entry): 1
max(self): 1
max(self): 1
Options (4)
Boss Nob:
Enhancements - Upgrades:
More Dakka! Enhancements:
Rollin' Deff Enhancements:
Rules (2)
Waaagh!
If your Army Faction is **ORKS**, once per battle, at the start of your Command phase, you can call a Waaagh!. If you do, until the start of your next Command phase, the Waaagh! is active for your army and:
- Units from your army with this ability are eligible to declare a charge in a turn in which they Advanced.
- Add 1 to the Strength and Attacks characteristics of melee weapons equipped by models from your army with this ability.
- Models from your army with this ability have a 5+ invulnerable save.
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.

Profiles:

Abilities
Get Da Good Bitz:

At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn.

Modifiers:

append Keywords Assault unless Assault in self.entries.recursive.profiles.Ranged Weapons
1+ selections of More Dakka! in force (recursive)
append annotation Dakka! Dakka! Dakka! unless Dakka! Dakka! Dakka! in self.entries.recursive.profiles.Ranged Weapons
1+ selections of More Dakka! in force (recursive)
append annotation Mob Mentality unless Mob Mentality in self.entries.group.recursive.profiles.Unit
1+ selections of Green Tide in force (recursive)
append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment pts 10
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
replace InSv - with 5+ in self.entries.group.recursive.profiles.Unit
and
1+ selections of Green Tide in force (recursive)
10+ selections of model in self (recursive)
replace InSv - with 6+ in self.entries.group.recursive.profiles.Unit
and
1+ selections of Green Tide in force (recursive)
9- selections of model in self (recursive)
replace InSv (empty) with 5+ in self.entries.group.recursive.profiles.Unit
and
1+ selections of Green Tide in force (recursive)
10+ selections of model in self (recursive)
replace InSv (empty) with 6+ in self.entries.group.recursive.profiles.Unit
and
1+ selections of Green Tide in force (recursive)
9- selections of model in self (recursive)
replace InSv 6+ with 5+ in self.entries.group.recursive.profiles.Unit
and
1+ selections of Green Tide in force (recursive)
10+ selections of model in self (recursive)
set pts 160
11+ selections of model in Boyz
set hidden true
and
0 selections of Ramship Raiders in force (recursive)
set max Crusade: Battle Honours(self) 6
1+ selections of Legendary Veterans in self (recursive)
set max(force) 3
and
1+ selections of Ramship Raiders in force (recursive)
set max(force) 4
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (1)
Xenos - Orks(Catalogue)

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