Zodgrod Wortsnagga

(Unit)
Type: model
Category: Epic Hero
Categories: Epic Hero, Character, Infantry, Zodgrod Wortsnagga, Faction: Orks, Leader
LinkId: 56d-75fd-cbd1-88a5
Hidden: false
Costs: 80 pts

Constraints:

max(roster): 1
Options (4)
Rules (3)
Feel No Pain
This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost. 
Waaagh!
If your Army Faction is **ORKS**, once per battle, at the start of your Command phase, you can call a Waaagh!. If you do, until the start of your next Command phase, the Waaagh! is active for your army and:
- Units from your army with this ability are eligible to declare a charge in a turn in which they Advanced.
- Add 1 to the Strength and Attacks characteristics of melee weapons equipped by models from your army with this ability.
- Models from your army with this ability have a 5+ invulnerable save.
Leader
While a Bodyguard unit contains a Leader, it is known as an Attached unit and, with the exception of rules that are triggered when units are destroyed (pg 12), it is treated as a single unit for all rules purposes. Each time an attack targets an Attached unit, until the attacking unit has resolved all of its attacks, you must use the Toughness characteristic of the Bodyguard models in that unit, even if a Leader in that unit has a different Toughness characteristic. Each time an attack successfully wounds an Attached unit, that attack cannot be allocated to a Character model in that unit, even if that Character model has lost one or more wounds or has already had attacks allocated to it this phase. As soon as the last Bodyguard model in an Attached unit has been destroyed, any attacks made against that unit that have yet to be allocated can then be allocated to Character models in that unit.

Each time the last model in a Bodyguard unit is destroyed, each CHARACTER unit that is part of that Attached unit becomes a separate unit, with its original Starting Strength. If this happens as the result of an attack, they become separate units after the attacking unit has resolved all of its attacks. 

Each time the last model in a CHARACTER unit that is attached to a Bodyguard unit is destroyed and there is not another CHARACTER unit attached, that Attached unit’s Bodyguard unit becomes a separate unit, with its original Starting Strength. If this happens as the result of an attack, they become separate units after the attacking unit has resolved all of its attacks. 

Each time a unit that is part of an Attached unit is destroyed, it does not have the keywords of any other units that make up that Attached unit (unless it has those keywords on its own datasheet) for the purposes of any rules that would be triggered when that unit is destroyed.

Profiles:

Unit MTSvWLDOCInSv
Zodgrod Wortsnagga

6"

5

5+

5

7+

1

Abilities
Super Runts:

While this model is leading a unit:

  • Models in that unit have the Scouts 9" ability.
  • Each time a model in that unit makes an attack, add 1 to the Hit roll and add 1 to the Wound roll.
  • Each time an attack targets that unit, subtract 1 from the Wound roll.
Special Dose:

While the Waaagh! is active for your army, add 6" to the Move characteristic of models in this model’s unit.

Leader:

This model can be attached to the following unit:

  • Gretchin

Modifiers:

add error Cannot take 3 Characters in Ramship Raiders
and
1+ selections of Ramship Raiders in force (recursive)
and
1+ selections of Boss Snikrot in force (recursive)
1+ selections of Warboss in force (recursive)
1+ selections of Painboss in force (recursive)
1+ selections of Painboy in force (recursive)
1+ selections of Weirdboy in force (recursive)
1+ selections of Wurrboy in force (recursive)
1+ selections of Big Mek on Warbike in force (recursive)
1+ selections of Mek in force (recursive)
1+ selections of Zodgrod Wortsnagga in force (recursive)
2+ selections of Warboss in force (recursive)
2+ selections of Painboss in force (recursive)
2+ selections of Painboy in force (recursive)
2+ selections of Big Mek on Warbike in force (recursive)
2+ selections of Mek in force (recursive)
append Keywords Assault in self.entries.recursive.profiles.Ranged Weapons
1+ selections of More Dakka! in force (recursive)
append annotation Dakka! Dakka! Dakka! in self.entries.recursive.profiles.Ranged Weapons
1+ selections of More Dakka! in force (recursive)
set hidden true
and
0 selections of Ramship Raiders in force (recursive)
Used By (1)
Xenos - Orks(Catalogue)