Zodgrod Wortsnagga

(Unit)
Type:

model

Category:

Epic Hero

Categories:

Epic Hero, Character, Infantry, Zodgrod Wortsnagga, Faction: Orks, Leader

EntryId:

ce45-db08-3795-18a9

Hidden:

false

Costs: 80 pts

Constraints:

max(roster): 1
Options (3)
Rules (4)
Feel No Pain
This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost. 
Waaagh!
If your Army Faction is **ORKS**, once per battle, at the start of your Command phase, you can call a Waaagh!. If you do, until the start of your next Command phase, the Waaagh! is active for your army and:
- Units from your army with this ability are eligible to declare a charge in a turn in which they Advanced.
- Add 1 to the Strength and Attacks characteristics of melee weapons equipped by models from your army with this ability.
- Models from your army with this ability have a 5+ invulnerable save.
Leader
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
Scouts
This ability always takes the form **Scouts X"**. In the Resolve Pre-battle Abilities step, if every model in a unit has this ability, you can do one of the following: 
- If that unit is in **strategic reserves**, you can set up that unit anywhere that is wholly within your deployment zone. 
- If that unit is wholly within your deployment zone, it can make a **scout move**. 
- If that unit is embarked within a **DEDICATED TRANSPORT** that is wholly within your deployment zone, and if every model embarked within that **DEDICATED TRANSPORT** has the Scouts ability, that **DEDICATED TRANSPORT** can make a **scout move**.

Profiles:

Unit MTSvWLDOCInSv
Zodgrod Wortsnagga

6"

5

5+

5

7+

1

Abilities
Super Runts:

While this model is leading a unit:

  • Models in that unit have the Scouts 9" ability.
  • Each time a model in that unit makes an attack, add 1 to the Hit roll and add 1 to the Wound roll.
  • Each time an attack targets that unit, subtract 1 from the Wound roll.
Special Dose:

While the Waaagh! is active for your army, add 6" to the Move characteristic of models in this model’s unit.

Leader:

This model can be attached to the following unit:

  • Gretchin

Modifiers:

add error Cannot take 3 Characters in Ramship Raiders
and
1+ selections of Ramship Raiders in force (recursive)
and
1+ selections of Boss Snikrot in force (recursive)
1+ selections of Warboss in force (recursive)
1+ selections of Painboss in force (recursive)
1+ selections of Painboy in force (recursive)
1+ selections of Weirdboy in force (recursive)
1+ selections of Wurrboy in force (recursive)
1+ selections of Big Mek on Warbike in force (recursive)
1+ selections of Mek in force (recursive)
1+ selections of Zodgrod Wortsnagga in force (recursive)
2+ selections of Warboss in force (recursive)
2+ selections of Painboss in force (recursive)
2+ selections of Painboy in force (recursive)
2+ selections of Big Mek on Warbike in force (recursive)
2+ selections of Mek in force (recursive)
append Keywords Assault in self.entries.recursive.profiles.Ranged Weapons
1+ selections of More Dakka! in force (recursive)
append annotation Dakka! Dakka! Dakka! in self.entries.recursive.profiles.Ranged Weapons
1+ selections of More Dakka! in force (recursive)
set hidden true
and
0 selections of Ramship Raiders in force (recursive)
Used By (1)
Xenos - Orks(Catalogue)

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