Tachyon Field Phase Inducer

(Entry)
Type: upgrade
EntryId: 1a07-4260-de72-e1e4
Hidden: false
Costs: 2 Crusade Points1 Crusade: Battle Honours

Constraints:

max(roster): 1
Rules (2)
Deadly Demise
This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). 
***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an **emergency disembark move**. Then the roll is made for the **Deadly Demise** ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.*
Lethal Hits
Each time an attack made with a **[LETHAL HITS]** weapon results in a **critical hit**, you can choose for that attack to automatically wound the target. 
***Designer’s Note:** Choosing to automatically wound the target means that no **wound roll** is made for that attack. You may decide against this, as it means that attack cannot result in a **critical wound** and so cannot trigger other abilities such as [DEVASTATING WOUNDS].*

Profiles:

Abilities
Tachyon Field Phase Inducer:

The bearer has the Deadly Demise D3 ability. In addition, select one of the bearer's melee weapons; add 2 to the Strength and Attacks characteristic of that weapon, and that weapon has the [LETHAL HITS] ability.

Modifiers:

ancestor is Titanic
set hidden true
or
30- Crusade: Experience of any in root-entry (recursive)
and
1+ selections of Tachyon Field Phase Inducer in roster (recursive)
0 selections of Tachyon Field Phase Inducer in parent (recursive)