Living Ancestor [Crucible]

(Unit)
Type:

model

Category:

Character

Categories:

Character, Infantry, Faction: Leagues of Votann, Crucible, Psyker, Living Ancestor, Leader

LinkId:

5758-4d10-96fb-0e51

Hidden:

false

Costs: 70 pts

Constraints:

max(force): 3
max(self): 6
max(self): 0
Options (4)
Rules (2)
Leader
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
Prioritised Efficiency
If your Army Faction is ^^**Leagues of Votann^^**, ^^**Leagues of Votann^^** units from your army have one of two abilities: Hostile Acquisition or Fortify Takeover (see below). During the battle, which ability those ^^**Leagues of Votann^^** units have will change depending on how many Yield points (YP) you currently have:
- At the start of the battle, your units have Hostile Acquisition until the start of your next Command phase.

- At the end of your Command phase, if you have fewer than 7YP, your units have Hostile Acquisition until the start of your next Command phase.

- At the end of your Command phase, if you have 7YP or more, your units have Fortify Takeover until the start of your next Command phase.

**Hostile Acquisition**
- Each time a model in this unit makes an attack that targets an enemy unit within range of one or more objective markers, add 1 to the Hit roll.

- You can re‑roll Advance and Charge rolls made for this unit.

**Fortify Takeover**
- Each time a model in this unit makes an attack that targets an enemy unit, if this unit is within range of one or more objective markers you control, add 1 to the Hit roll.

- Each time an attack targets this unit, if the Strength characteristic of that attack is greater than this unit’s Toughness characteristic and this unit is not a Vehicle, subtract 1 from the Wound roll.


**Yield Points**
At the end of each player’s Command phase, you gain 1YP if you control one or more objective markers within your deployment zone, and, from the second battle round onwards, you gain 1 additional YP for each of the following conditions you satisfy:
You control one or more objective markers not within your deployment zone.
You control two or more objective markers not within your deployment zone.
You control more objective markers than your opponent.


In your turn, YP gained in this way are always gained before checking which ability ^^**Leagues of Votann**^^ units from your army have.


Whenever a rule allows you to spend YP, reduce the number of YP you have by that amount (your YP cannot go below 0), otherwise you cannot use that rule.

Profiles:

Unit MTSvWLDOCInSv
Living Ancestor

5"

5

4+

4

6+

1

4+

Abilities
Leader:

This model can be attached to the following units: Hearthkyn Warriors

Grimnyr's Regard:

Once per battle, at the start of any phase, you can select one friendly Leagues of Votann unit that is Battle-shocked and within 12" of this model. That unit is no longer Battle-shocked.

Modifiers:

append Keywords Lethal Hits in self.entries.recursive.associations.profiles.Ranged Weapons
1+ selections of Kindred Hero in Living Ancestor [Crucible] (recursive)
append Keywords Lethal Hits in self.entries.recursive.associations.profiles.Melee Weapons
1+ selections of Kindred Hero in Living Ancestor [Crucible] (recursive)
append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment pts 5
3+ selections of Weapons in Living Ancestor [Crucible] (recursive)
increment pts 5
4+ selections of Weapons in Living Ancestor [Crucible] (recursive)
increment pts 5
5+ selections of Weapons in Living Ancestor [Crucible] (recursive)
increment max Crusade: Battle Honours(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set hidden true
0 selections of Show Crucible Characters in roster (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in force (recursive)
Used By (1)

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