Heavy mining tool

(Entry)
Type:

upgrade

EntryId:

75e3-460c-9cbb-6e4c

Hidden:

false

Constraints:

min: 1
max: 1
max(unit): 3
Rules (1)
Anti
This ability always takes the form **[ANTI-X Y+]**. Each time an attack is made with an **[ANTI]** weapon, if the target unit has the keyword denoted by **X**, an unmodified **wound roll** of **Y+** is a **critical wound**.
***Example:** An attack made with an **[ANTI-VEHICLE 4+]** weapon against a ^^**Vehicle**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 4+, while an attack made with an **[ANTI-PSYKER 2+]** weapon against a ^^**Psyker**^^ unit will result in a **critical wound** on an unmodified **wound roll** of 2+.*

Profiles:

Melee Weapons RangeAWSSAPDKeywords
Heavy mining tool

Melee

2

3+

5

-2

3

Anti-Vehicle 4+

Modifiers:

add error Can only take 3 heavy mining tools with less than 10 models in unit
and
4+ selections of Heavy mining tool in unit (recursive)
9- selections of model in unit (recursive)
set max(unit) 6
10+ selections of model in unit (recursive)

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer 40,000 11th Edition and many more games.

Try the builder