Locus

(Unit)
Type:

model

Category:

Character

Categories:

Locus, Faction: Genestealer Cults, Infantry, Character, Great Devourer, Support

LinkId:

2a6f-19be-ccbc-1fa3

Hidden:

false

Costs: 35 pts

Constraints:

max(self): 6
max(self): 0
max(force): 3
Options (3)
Enhancements:
Biotide Enhancements:
Biotide Enhancements:
Breaching Operation Enhancements:
Cult Unveiled Enhancements:
Genespawn Onslaught Enhancements:
Heroes of the Uprising Enhancements:
Purestrain Broodswarm Enhancements:
Tyranid Attack Enhancements:
Vanguard Onslaught Enhancements:
Warrior Bioform Onslaught Enhancements:
Xenocult Masses Enhancements:
Wargear:
Rules (3)
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Fights First
While every model in a unit has this ability, that unit is a **Fights First** unit. 
See the Resolve Fights First Combats step in the Fight phase (12.04).
Support
Before the battle, in the Muster Armies step, for each **leader** and **support** unit in your army, you can select one friendly **bodyguard** unit that unit can lead. That unit will then lead that **bodyguard** unit for the battle and form an **attached** unit with it. 
Unless otherwise stated, each **bodyguard** unit can only have one **leader** unit and one **support** unit attached to it.

Profiles:

Unit MTSvWLDOCInSv
Locus

6"

4

5+

3

7+

1

4+

Abilities
Sudden Assault:

While this model is leading a unit, models in that unit have the Fights First ability.

Bodyguard:

While this model is leading a unit, other Character models attached to that unit have the Feel No Pain 4+ ability

Leader:

This model can be attached to the following units:

  • Acolyte Hybrids
  • Hybrid Metamorphs
  • Neophyte Hybrids You can attach this model to an Acolyte Hybrids or Neophyte Hybrids unit, even if a Primus, Magus, or Acolyte Iconward model has already been attached to it. If you do, and that Bodyguard unit is destroyed, the Leader units attached to it become separate units, with their original Starting Strengths.

Modifiers:

add category Killer
1+ selections of Heroes of the Uprising in force (recursive)
add error Cannot take 3 secondary Characters in the Cult Unveiled
and
1+ selections of Cult Unveiled in force (recursive)
and
1+ selections of Acolyte Iconward in force (recursive)
1+ selections of Clamavus in force (recursive)
1+ selections of Kelermorph in force (recursive)
1+ selections of Locus in force (recursive)
1+ selections of Sanctus in force (recursive)
add info Fights First in group
append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
0 selections of Fortress World in roster (recursive)
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment max Crusade: Weapon Modifications(self) 3
1+ selections of Fortress World in roster (recursive)
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
0 selections of Fortress World in roster (recursive)
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 3
1+ selections of Fortress World in roster (recursive)
repeat for every 1 selections of Weapon Modifications in self (recursive)
set hidden true
and
0 selections of Cult Unveiled in force (recursive)
set max(force) 1
and
1+ selections of Cult Unveiled in force (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (1)

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