Haemonculus

(Unit)
Type:

model

Category:

Character

Categories:

Haemonculus, Haemonculus Covens, Aeldari, Faction: Drukhari, Character, Infantry, Leader

LinkId:

16f-1b8-d251-4b6a

Hidden:

false

Costs: 50 pts

Constraints:

max(self): 6
max(self): 0
max(force): 3
Options (3)
Enhancements:
Armoured Warhost Enhancements:
Corsair Coterie Enhancements:
Exhibition of Slaughter Enhancements:
Fateful Performance Enhancements:
Ghosts of the Webway Enhancements:
Kabalite Agonysts Enhancements:
Tools of Torment Enhancements:
Twilight Flickers Enhancements:
Rules (3)
Leader
Before the battle, in the Muster Armies step, for each leader and support unit in your army, you can select one friendly bodyguard unit that unit can lead. That unit will then lead that bodyguard unit for the battle and form an attached unit with it. Unless otherwise stated, each bodyguard unit can only have one leader unit and one support unit attached to it.
Feel No Pain
This ability always takes the form **Feel No Pain X+**. Each time a model with this ability would lose a wound, roll one D6: on an **X+**, that wound is not lost. 
Power from Pain
All **^^Drukhari^^** units have a Pain ability, tagged with the word 'Pain'. Pain abilities only apply to a unit while it is Empowered. If your Army Faction is **^^Drukhari^^**, you can Empower units from your army with Pain abilities by spending Pain tokens (see below).

**GAINING PAIN TOKENS**

If your Army Faction is **^^Drukhari^^**, you gain Pain tokens as follows:
■ 1 Pain token at the start of your Command phase.
■ 1 Pain token each time an enemy unit is destroyed.
■ 1 Pain token each time an enemy unit fails a Battle-shock test.

Each time you gain a Pain token, keep it to one side – this is your Pain token pool. Each time you spend a Pain token, reduce your Pain token pool by the same amount.

**EMPOWERED THROUGH PAIN**

Each Pain ability will state when you can spend Pain tokens to Empower that unit. When you do, until the end of the phase, that unit is Empowered and all Pain abilities it has take effect. While an Attached unit is Empowered, the Pain abilities of all Leader and Bodyguard units in that unit take effect - you do not need to spend additional Pain tokens to activate each of those Pain abilities.

Profiles:

Abilities
Leader:

This model can be attached to the following unit: ■ Wracks

Fear Incarnate (Aura):

While an enemy unit is within 6" of this model, worsen the Leadership characteristic of models in that unit by 1. In addition, in the Battle-shock step of your opponent's Command phase, if such an enemy unit is below its Starting Strength, it must take a Battle-shock test.

Pain Adept:

In your Command phase, if one or more models from your army with this ability are on the battlefield, roll one D6: on a 4+, you gain 1 Pain token.

Fleshcraft (Pain):

In your Command phase, you can spend 1 Pain token to Empower this model's unit. Each time you do, you can return up to D3+1 destroyed Bodyguard models to that unit.

Unit MTSvWLDOCInSv
Haemonculus

7"

4

5+

5

7+

1

6+

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (1)
Xenos - Drukhari(Catalogue)

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