Mortrexite Implant Attack

(Entry)
Type: upgrade
EntryId: f73f-f45a-8479-effc
Hidden: false
Costs: 2 Crusade Points1 Crusade: Battle Honours

Constraints:

max(roster): 1
Rules (1)
Devastating Wounds
Each time an attack made with a **[DEVASTATING WOUNDS]** weapon results in a **critical wound**, the attack sequence for that attack ends and the target unit suffers a number of **mortal wounds** equal to the **D** characteristic of that weapon. These are inflicted after resolving any normal damage inflicted by those attacks. 
**Mortal wounds** inflicted by **[DEVASTATING WOUNDS]** weapons can damage a maximum of one model for each **critical wound**; any remaining **mortal wounds** inflicted by that attack are lost. 
**Example: An attack made with a **[DEVASTATING WOUNDS]** weapon with a **D** characteristic of 3 results in a **critical wound** against an Intercessor Squad, so inflicts 3 **mortal wounds**. The first 2 **mortal wounds** are sufficient to **destroy** 1 Intercessor model, so the remaining **mortal wound** is lost.*

Profiles:

Abilities
Mortrexite Implant Attack:
  • Melee weapons equipped by the bearer gain the [DEVASTATING WOUNDS] ability.
  • Each time the bearer fights, if one or more enemy models (excluding Vehicle models) are destroyed when resolving those attacks, after that fight is resolved you can select one friendly Ripper Swarms unit within 12" of the bearer. If any of those destroyed enemy models had the Monster keyword, add D3 Ripper Swarm models to that Ripper Swarms unit instead.

Modifiers:

append Keywords Devastating Wounds in root-entry.self.entries.recursive.profiles.Melee Weapons
append annotation Mortrexite Implant Attack in root-entry.self.entries.recursive.profiles.Melee Weapons
ancestor is Titanic
set hidden true
or
30- Crusade: Experience of any in root-entry (recursive)
and
1+ selections of Mortrexite Implant Attack in roster (recursive)
0 selections of Mortrexite Implant Attack in parent (recursive)