Tainted Blade

(Entry)
Type: upgrade
EntryId: cba0-c572-0470-4c3d
Hidden: false
Costs: 2 Crusade Points1 Crusade: Battle Honours

Constraints:

max(roster): 1
Rules (2)
Hazardous
Each time a unit is **selected to shoot** or **selected to fight**, after that unit has resolved all of its attacks, make a number of **hazard rolls** (06.03) for that unit equal to the number of **[HAZARDOUS]** weapons you selected in the Select Weapons step.
Devastating Wounds
Each time an attack made with a **[DEVASTATING WOUNDS]** weapon results in a **critical wound**, the attack sequence for that attack ends and the target unit suffers a number of **mortal wounds** equal to the **D** characteristic of that weapon. These are inflicted after resolving any normal damage inflicted by those attacks. 
**Mortal wounds** inflicted by **[DEVASTATING WOUNDS]** weapons can damage a maximum of one model for each **critical wound**; any remaining **mortal wounds** inflicted by that attack are lost. 
**Example: An attack made with a **[DEVASTATING WOUNDS]** weapon with a **D** characteristic of 3 results in a **critical wound** against an Intercessor Squad, so inflicts 3 **mortal wounds**. The first 2 **mortal wounds** are sufficient to **destroy** 1 Intercessor model, so the remaining **mortal wound** is lost.*

Profiles:

Abilities
Tainted Blade:

Radical model only. Improve the Attacks, Damage and Strength characteristics of the bearer's melee weapons by 1. Each time the bearer is selected to fight, it can unleash the full power of the blade. If it does, until that fight has been resolved, the bearer's melee weapons have the [HAZARDOUS] and [DEVASTATING WOUNDS] abilities as well.

Modifiers:

add category Attacks Dx+0 Modifier in model.self.entries.recursive.Attacks Dx Weapon
add category Damage Dx+0 Modifier in model.self.entries.recursive.Damage Dx Weapon
append A +0 in model.self.entries.recursive.Attacks Dx Weapon.profiles.Melee Weapons
append D +0 in model.self.entries.recursive.Damage Dx Weapon.profiles.Melee Weapons
append annotation Tainted Blade in model.self.entries.recursive.profiles.Melee Weapons
decrement A 1 in model.self.entries.recursive.Extra Attacks Weapon.profiles.Melee Weapons
increment A 1 in model.self.entries.recursive.profiles.Melee Weapons
increment D 1 in model.self.entries.recursive.profiles.Melee Weapons
increment S 1 in model.self.entries.recursive.profiles.Melee Weapons
replace A +0 with undefined in model.self.entries.recursive.Attacks Dx+0 Modifier.profiles.Melee Weapons
replace A +0 with undefined in model.self.entries.recursive.profiles.Melee Weapons
replace D +0 with undefined in model.self.entries.recursive.Damage Dx+0 Modifier.profiles.Melee Weapons
replace D +0 with undefined in model.self.entries.recursive.profiles.Melee Weapons
ancestor is Titanic
set hidden true
or
ancestor is not Radical
30- Crusade: Experience of any in root-entry (recursive)
ancestor is Puritan
and
1+ selections of Tainted Blade in roster (recursive)
0 selections of Tainted Blade in parent (recursive)