Allarus Custodians

(Unit)
Type: unit
Category: Infantry
Categories: Allarus Custodians, Imperium, Faction: Adeptus Custodes, Terminator, Infantry
EntryId: c8a6-a4c5-703e-b717
Hidden: false
Costs: 110 pts

Constraints:

max(force): 3
max(self): 3
max(self): 0
Options (2)
Crusade:
Battle Honours:
Battle Traits:
Crusade Relics:
Codex Crusade Relics:
Pariah Nexus Blackstone Upgrades:
Weapon Modifications:
Rules (2)
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.
Martial Ka'tah
Each time a unit with this ability is selected to fight, select one of the Ka'tah stances below. Until that unit has finished making its attacks, the selected Stance is active for it and it gains the relevant ability.

■ DACATARAI STANCE
Melee weapons equipped by models in this unit have the [SUSTAINED HITS 1] ability.
■ RENDAX STANCE
Melee weapons equipped by models in this unit have the [LETHAL HITS] ability.

Profiles:

Abilities
Slayers of Tyrants:

Each time a model in this unit makes an attack that targets a Character, Monster or Vehicle unit, you can re-roll the Wound roll.

From Golden Light:

Once per battle, at the end of your opponent's turn, if this unit is not within Engagement Range of one or more enemy units, you can remove it from the battlefield and place it into Strategic Reserves.

Null Aegis (Aura):

While an Adeptus Custodes unit is within 6" of this unit, models in that unit have the Feel No Pain 5+ ability against Psychic Attacks and mortal wounds.

Deadly Unity (Aura):

While an ^Anathema Psykana unit is within 6" of this unit, each time a model in that Anathema Psykana^^ unit makes an attack, add 1 to the Hit roll.

Unit MTSvWLDOCInSv
Allarus Custodian

5"

7

2+

4

6+

2

4+

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set pts 165
3+ selections of model in Allarus Custodians (recursive)
set pts 275
4+ selections of model in Allarus Custodians (recursive)
set pts 330
6+ selections of model in Allarus Custodians (recursive)
set max Crusade: Battle Honours(self) 6
1+ selections of Legendary Veterans in self (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in force (recursive)
Used By (1)