Frost Weapon

(Entry)
Type: upgrade
EntryId: 4148-f8e0-569a-d9ec
Hidden: false
Costs: 1 Crusade Points1 Crusade: Battle Honours

Constraints:

max(roster): 1
Rules (1)
Lethal Hits
Each time an attack made with a **[LETHAL HITS]** weapon results in a **critical hit**, you can choose for that attack to automatically wound the target. 
***Designer’s Note:** Choosing to automatically wound the target means that no **wound roll** is made for that attack. You may decide against this, as it means that attack cannot result in a **critical wound** and so cannot trigger other abilities such as [DEVASTATING WOUNDS].*

Profiles:

Abilities
Frost Weapon:

The bearer's melee weapons have the [LETHAL HITS] ability, and improve the Strength and Armour Penetration characteristics of those weapons by 1.

Modifiers:

append Keywords Lethal Hits in model-or-unit.self.entries.recursive.profiles.Melee Weapons
append annotation Frost Weapon in model-or-unit.self.entries.recursive.profiles.Melee Weapons
decrement AP 1 in model-or-unit.self.entries.recursive.profiles.Melee Weapons
increment S 1 in model-or-unit.self.entries.recursive.profiles.Melee Weapons
ancestor is Titanic
set hidden true
and
1+ selections of Frost Weapon in roster (recursive)
0 selections of Frost Weapon in parent (recursive)