Flesh Hounds

(Unit)
Type: unit
Category: Beast
Categories: Beast, Chaos, Daemon, Khorne, Faction: Blood Legions, Summoned, Flesh Hounds
EntryId: b657-1743-6e3a-0838
Hidden: false
Costs: 75 pts

Constraints:

max(force): 3
Options (2)
4-9 Flesh Hounds:
Gore Hound:
Rules (1)
Deep Strike
Each time this unit makes an **ingress move** (20.04), if every model in this unit has this ability, it can be set up anywhere on the battlefield that is more than 8" horizontally from all enemy units, even if that is within your opponent’s deployment zone.

Profiles:

Unit MTSvWLDOCInSv
Flesh Hounds

12"

4

7+

2

7+

1

5+

Abilities
Hunters from the Warp:

At the end of your opponent’s turn, if this unit is not within Engagement Range of one or more enemy units, you can remove it from the battlefield and place it into Strategic Reserves.

Modifiers:

set pts 150
6+ selections of model in Flesh Hounds (recursive)
set hidden true
and
force is not Crusade Force
0 selections of Khorne Daemonkin in force (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (1)