Gorefather

(Entry)
Type:

upgrade

EntryId:

08ea-4ec6-41d9-f17d

Hidden:

false

Costs: 3 Crusade Points1 Crusade: Battle Honours

Constraints:

max(roster): 1
Rules (1)
Devastating Wounds
Each time an attack made with a **[DEVASTATING WOUNDS]** weapon results in a **critical wound**, the attack sequence for that attack ends and the target unit suffers a number of **mortal wounds** equal to the **D** characteristic of that weapon. These are inflicted after resolving any normal damage inflicted by those attacks. 
**Mortal wounds** inflicted by **[DEVASTATING WOUNDS]** weapons can damage a maximum of one model for each **critical wound**; any remaining **mortal wounds** inflicted by that attack are lost. 
***Example:** An attack made with a **[DEVASTATING WOUNDS]** weapon with a **D** characteristic of 3 results in a **critical wound** against an Intercessor Squad, so inflicts 3 **mortal wounds**. The first 2 **mortal wounds** are sufficient to **destroy** 1 Intercessor model, so the remaining **mortal wound** is lost.*

Profiles:

Abilities
Gorefather:

The bearer's melee weapons have the [DEVASTATING WOUNDS] ability. At the end of the Fight phase, you can select one enemy unit within Engagement Range of the bearer and roll eight D6: for each 4+, that enemy unit suffers 1 mortal wound.

Modifiers:

append Keywords Devastating Wounds in model-or-unit.self.entries.recursive.profiles.Melee Weapons
append annotation Gorefather in model-or-unit.self.entries.recursive.profiles.Melee Weapons
ancestor is Titanic
set hidden true
or
50- Crusade: Experience of any in root-entry (recursive)
and
1+ selections of Gorefather in roster (recursive)
0 selections of Gorefather in parent (recursive)

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