Casket of Corruption

(Entry)
Type: upgrade
EntryId: af3c-0369-ee90-d22a
Hidden: false
Costs: 2 Crusade Points1 Crusade: Battle Honours

Constraints:

max(roster): 1
Rules (1)
Deadly Demise
This ability always takes the form **Deadly Demise X**. Each time a model in this unit is **destroyed**, after the units embarked within it (if any) have made their **emergency disembark moves**, roll one D6. On a 6, that model suffers a **deadly demise**; each unit within 6" of that model suffers a number of **mortal wounds** denoted by **X** (if this is a random number, roll separately for each unit within 6"). 
***Example:** An Impulsor with a unit of Intercessors embarked within it is **destroyed** by ranged attacks. First, any unresolved attacks made by the attacking unit are resolved. Then the Intercessors make an **emergency disembark move**. Then the roll is made for the **Deadly Demise** ability, and on a 6, that ability is resolved. Finally, the Impulsor is removed from the battlefield.*

Profiles:

Abilities
Casket of Corruption:

The bearer has the Deadly Demise D3 ability. In addition, at the end of the battle, if the bearer's unit is wholly within your opponent's deployment zone, when you next follow the Path of Contagion, you can skip the Counteragents step.

Modifiers:

ancestor is Titanic
set hidden true
or
30- Crusade: Experience of any in root-entry (recursive)
and
1+ selections of Casket of Corruption in roster (recursive)
0 selections of Casket of Corruption in parent (recursive)