Stonesinger

(Unit)
Type:

model

Category:

Character

Categories:

Character, Faction: Asuryani, Aeldari, Mounted, Exodite, Mobile, Psyker, Support, Stonesinger

EntryId:

09eb-a43e-0524-28f5

Hidden:

false

Costs: 60 pts

Constraints:

max(self): 6
max(self): 0
max(force): 3
Options (3)
Enhancements:
Armoured Warhost Enhancements:
Corsair Coterie Enhancements:
Exhibition of Slaughter Enhancements:
Fateful Performance Enhancements:
Ghosts of the Webway Enhancements:
Kabalite Agonysts Enhancements:
Tools of Torment Enhancements:
Twilight Flickers Enhancements:
Rules (2)
Battle Focus
If your Army Faction is **^^Asuryani^^**, at the start of the battle round, you receive a number of Battle Focus tokens based on the battle size, as shown below:

■ Incursion - 2
■ Strike Force - 4
■ Onslaught - 6

Each time one of the triggers shown in the Agile Manoeuvres section of your codex occurs, you can spend one Battle focus token to enable the relevant eligible unit to perform that Agile Manoeuvre. A unit is eligible to perform an Agile Manoeuvre if it has this ability and has not already performed an Agile Manoeuvre in the same phase. Unless otherwise stated, you cannot trigger the same Agile Manoeuvre more than once per phase. At the end of the battle round, all unspent Battle Focus tokens are lost.
Support
Before the battle, in the Muster Armies step, for each **leader** and **support** unit in your army, you can select one friendly **bodyguard** unit that unit can lead. That unit will then lead that **bodyguard** unit for the battle and form an **attached** unit with it. 
Unless otherwise stated, each **bodyguard** unit can only have one **leader** unit and one **support** unit attached to it.

Profiles:

Unit MTSvWLDOCInSv
Stonesinger

10"

5

4+

4

7+

2

Abilities
Elemental Ensnarement:

At the end of your Fight phase, if this unit is not battle‑shocked, you can use this ability. If you do, roll one D6:

  • On a 1, this unit is battle‑shocked.
  • Select one visible enemy MONSTER/VEHICLE unit (excluding TITANIC units) within 18" of this unit. That enemy unit is ensnared until the start of your next turn:     - While a unit is ensnared, that unit has ‑2" M and cannot be pinned.
Support:

This model can be attached to the following unit:

  • DRAGON KNIGHTS

Modifiers:

append name (Battle-hardened)
and
16+ selections of Experience Points in self (recursive)
30- selections of Experience Points in self (recursive)
append name (Battle-ready)
and
5- selections of Experience Points in self (recursive)
1+ forces of Crusade Force in roster (recursive)
append name (Blooded)
and
6+ selections of Experience Points in self (recursive)
15- selections of Experience Points in self (recursive)
append name (Heroic)
and
31+ selections of Experience Points in self (recursive)
50- selections of Experience Points in self (recursive)
append name (Legendary)
51+ selections of Experience Points in self (recursive)
increment max Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
increment min Crusade: Weapon Modifications(self) 2
repeat for every 1 selections of Weapon Modifications in self (recursive)
set hidden true
and
1+ forces of Boarding Actions in roster
or
1+ selections of Asurmen in force (recursive)
1+ selections of Autarch Wayleaper in force (recursive)
1+ selections of Baharroth in force (recursive)
1+ selections of Eldrad Ulthran in force (recursive)
1+ selections of Farseer in force (recursive)
1+ selections of Fuegan in force (recursive)
1+ selections of Illic Nightspear [Legends] in force (recursive)
1+ selections of Jain Zar in force (recursive)
1+ selections of Karandras [Legends] in force (recursive)
1+ selections of Maugan Ra in force (recursive)
1+ selections of Prince Yriel in force (recursive)
1+ selections of Spiritseer in force (recursive)
1+ selections of The Visarch in force (recursive)
1+ selections of Yvraine in force (recursive)
1+ selections of Faction: Harlequins in force (recursive)
set max(force) 2
1+ selections of 1. Incursion (1000 Point limit) in roster (recursive)
Used By (1)
Xenos - Aeldari(Catalogue)

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