Nurglings

(Unit)
Type: unit
Category: Swarm
Categories: Swarm, Chaos, Daemon, Nurgle, Faction: Plague Legions, Summoned, Nurglings
EntryId: 7e32-0162-71e2-57a0
Hidden: false
Costs: 40 pts

Constraints:

max(force): 3
Options (1)
Rules (2)
Deep Strike
During the Declare Battle Formations step, if every model in a unit has this ability, you can set it up in Reserves instead of setting it up on the battlefield. If you do, in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" horizontally away from all enemy models.

If a unit with the Deep Strike ability arrives from Strategic Reserves, the controlling player can choose for that unit to be set up either using the rules for Strategic Reserves or using the Deep Strike ability.
Infiltrators
During deployment, if every model in a unit has this ability, then when you set it up, it can be set up anywhere on the battlefield that is more than 9" horizontally away from the enemy deployment zone and all enemy models.

Profiles:

Abilities
Invulnerable Save:

Models in this unit have a 5+ invulnerable save.

Mischief Makers (Aura):

Each time an enemy unit (excluding Titanic units) within Engagement Range of one or more units with this ability is selected to fight, until the end of the phase, each time a model in that enemy unit makes a melee attack, subtract 1 from the Hit roll.

Unit MTSVWLDOC
Nurglings

5"

3

7+

4

8+

0

Modifiers:

set pts 70
4+ selections of model in Nurglings (recursive)
set hidden true
and
force is not Crusade Force
0 selections of Tallyband Summoners in force (recursive)
Used By (1)