Bell of Thousand Poxes

(Entry)
Type: upgrade
EntryId: 1452-1348-2e77-233f
Hidden: false

Constraints:

max: 1
min: 1
Rules (1)
Bell of Thousand Poxes
The Bell has no special power until Skrolk is wounded. Then at the end of each player's turn, starting with the turn in which Skrolk is wounded, any model in base contact with Skrolk (friend or foe!) must pass a Toughness test or suffer a wound, with no armour save allowed. Each unsaved wound is passed on to Skrolk, healing one of the wounds he suffered previously in the game.