Bray-Staff of Morghur & the Stones of the Skull Cave (Magic Weapon)

(Entry)
Type: upgrade
EntryId: 17a4-3b91-b425-3a01
Hidden: false
Costs: 2 Dispel Dice

Constraints:

max: 1
min: 1
Rules (1)
Braystaff
A Braystaff can be used in one of two ways (nominate which at the start of each Close Combat round). 
It may be used as a great weapon, in which case it grants +2 Strength and strikes last, or it may be used 
defensively, in which ease it grants +2 to the wielder's Armour save, but does not give any additional benefit.

Profiles:

Weapon RangeStrengthDamageSaves
Bray-Staff of Morghur

CC

+2S*

Braystaff (+2S and Strikes Last OR +2 Sv). If a Wizard (friend or enemy) rolls a double when rolling on the Miscast Table then is turned into a Chaos Spawn. In addition, Morghur generates two Dispel dice to be added to the Beastmen player's Dispel dice pool.