Bray-Staff of Morghur & the Stones of the Skull Cave (Magic Weapon)

(Entry)
Type:

upgrade

EntryId:

17a4-3b91-b425-3a01

Hidden:

false

Costs: 2 Dispel Dice

Constraints:

max: 1
min: 1
Rules (1)
Braystaff
A Braystaff can be used in one of two ways (nominate which at the start of each Close Combat round). 
It may be used as a great weapon, in which case it grants +2 Strength and strikes last, or it may be used 
defensively, in which ease it grants +2 to the wielder's Armour save, but does not give any additional benefit.

Profiles:

Weapon RangeStrengthDamageSaves
Bray-Staff of Morghur

CC

+2S*

Braystaff (+2S and Strikes Last OR +2 Sv). If a Wizard (friend or enemy) rolls a double when rolling on the Miscast Table then is turned into a Chaos Spawn. In addition, Morghur generates two Dispel dice to be added to the Beastmen player's Dispel dice pool.

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer Fantasy Battles (6th definitive edition) and many more games.

Try the builder