Dwarfs (but not Gyrocopters) flee and pursue 2D6-1" Instead of the normal 2D6".
Dwarf units may march even if there are enemy close enough to inhibit march moves.
Dwarfs hate all types of Orcs, Goblins and Snotlings, including Night Goblins, Black Orcs, Hobgoblins, Gnoblars... In fact all greenskins of any description!
The Master Engineer is adept at operating artillery. - If he joins a Bolt Thrower, you may use his BS. - If he joins a Grudge Thrower, you may re-roll the Artillery dice (but not the Scatter dice) when firing it. - If he joins a Cannon, it inflicts D6 wounds on enemy hit rather than the normal D3.
An Engineer can also replace a last crew member of a machine he joins (including Flame Cannons and Organ Guns), but If he is operating the machine, the Engineer cannot fire his own missile weapon. If a machine with an Engineer attached to it misfires and explodes, the Engineer will be killed with the rest of the crew if he replaced a crewman or used his Artillery Master ability during that turn.
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