The Best Money Can Buy

(Entry)
Type: upgrade
EntryId: c8b6-66d9-060a-f3e3
Hidden: false

Constraints:

max: 1
max(force): 0
Rules (1)
The Best Money Can Buy
If a Merchant Prince is included in your army, one Dogs of War unit (which is not a Regiment of Renown, character, monster or war machine) may increase its armour save by +1 (no effect on models with full plate armour) or gain Armour Piercing (1). This costs +1 point per model for Infantry, and 2 points per model for other troop types. Alternatively, the unit may take a Magic Standard worth up to 50 points.

Modifiers:

increment pts 1
repeat for every 1 Crossbowman in parent
repeat for every 1 Pikeman in parent
repeat for every 1 Crossbowman in parent
repeat for every 1 Sellsword in parent
repeat for every 1 Veteran Sellsword in parent
repeat for every 1 Duellist in parent
repeat for every 1 Paymaster's Bodyguard in parent
repeat for every 1 Gladiator in parent
repeat for every 1 Halfling in parent
repeat for every 1 Dwarf Warrior in parent
repeat for every 1 Norse Marauder in parent
repeat for every 1 Orc Warrior in parent
repeat for every 1 Elf Warrior in parent
increment pts 2
repeat for every 1 Ogre in parent
repeat for every 1 Hobgoblin in parent
repeat for every 1 Hobgoblin in parent
repeat for every 1 Maneater in parent
repeat for every 1 Stradiot in parent
repeat for every 1 Freelancer in parent
set max(force) 1
or
1+ Marco Colombo in force (recursive)
1+ Lorenzo Lupo in force (recursive)
1+ Borgio the Besieger in force (recursive)
1+ Lucrezzia Belladonna in force (recursive)
1+ Merchant Prince in force (recursive)
Used By (19)