Sellsword

(Entry)
Type: model
EntryId: 7f98-1273-b15b-0a03
Hidden: false
Costs: 3 pts

Constraints:

min: 10
Options (4)
Secondary Weapon:
Rules (1)
Mercenaries
Every time a unit with this rule fails a Break test, roll on the Mercenary Loyalty table and apply the results. This rule has no effect on a unit that is joined by the army's General, Paymaster or Merchant Prince.

Profiles:

Model MWSBSSTWIALDType
Sellsword

4

3

3

3

3

1

3

1

7

Infantry (Human)