Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Highborn Silver Helms | 12" | 2 | 7 | 4+ |
Unit Abilities |
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High Helm:
The leader of this unit is a High Helm. Add 1 to the Attacks characteristic of the High Helm’s Ithilmar Lance and Sword. |
Lance Charge:
Add 1 to wound rolls for this unit’s Ithilmar Lances and Swords and increase the Damage characteristic of the weapons by 1 if it made a charge move in the same turn. |
Aelven Shield:
Re-roll save rolls of 1 for a unit with Aelven Shields. In the shooting phase, re-roll failed save rolls of 1 or 2 instead. |