upgrade
DEATH, TOMB KINGS, REANIMANT, TOMB SCORPIONS
ffc6-bc7c-b2ba-b8f3
false
| Unit | Move | Wounds | Bravery | Save |
|---|---|---|---|---|
| Tomb Scorpions | 6" | 5 | 10 | 4+ |
| Unit Abilities |
|---|
| Entombed Beneath the Sand:
Instead of setting up a unit of Tomb Scorpions on the battlefield, you can place them to one side and say that they are set up beneath the ground. In any of your movement phases, you can set the unit up on the battlefield more than 9" from any enemy models. This is the unit’s move for that movement phase. |
| Liche Priest's Sarcophagi:
Roll a dice each time a model in this unit suffers a wound or a mortal wound caused by a spell. Add 1 to the roll if the model is within 18" of a friendly Necrotect. On a 5+ that wound or mortal wound is negated and has no effect. |
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