Tomb Scorpions

(Unit)
Type: upgrade
Category: Other
Categories: DEATH, TOMB KINGS, REANIMANT, TOMB SCORPIONS, Other
LinkId: d935-1b75-4ea1-e7a2
Hidden: false
Costs: 80 pts
Options (3)

Profiles:

Unit MoveWoundsBraverySave
Tomb Scorpions

6"

5

10

4+

Unit Abilities
Entombed Beneath the Sand:

Instead of setting up a unit of Tomb Scorpions on the battlefield, you can place them to one side and say that they are set up beneath the ground. In any of your movement phases, you can set the unit up on the battlefield more than 9" from any enemy models. This is the unit’s move for that movement phase.

Liche Priest's Sarcophagi:

Roll a dice each time a model in this unit suffers a wound or a mortal wound caused by a spell. Add 1 to the roll if the model is within 18" of a friendly Necrotect. On a 5+ that wound or mortal wound is negated and has no effect.

Modifiers:

decrement pts 80
1+ selections of Tomb Scorpion in Tomb Scorpions
increment pts 80
repeat for every 1 selections of Tomb Scorpion in Tomb Scorpions
set hidden true
or
and
ancestor is Allies
or
1 selections of Allegiance: *Death* in roster (recursive)
1 selections of Allegiance: Tomb Kings (Compendium) in roster (recursive)
and
ancestor is not Allies
and
0 selections of Allegiance: *Death* in roster (recursive)
0 selections of Allegiance: Tomb Kings (Compendium) in roster (recursive)
Used By (1)