Arch-Revenant

(Unit)
Type: unit
Category: Leader
Categories: ARCH-REVENANT, FREE SPIRITS, HERO, ORDER, SYLVANETH, Leader, 9 or less wounds Leader, Champion
LinkId: e8c3-cddb-a2b1-6b71
Hidden: false
Costs: 120 pts
Options (8)
Battalions:
Sylvaneth Core Battalions:
Incarnate Bonding:

Profiles:

Unit MoveWoundsBraverySave
Arch-Revenant

12"

6

8

4+

Unit Abilities
Crescent Shield:

At the start of the combat phase, you must say if this unit is adopting a defensive stance or an aggressive stance. If it is adopting a defensive stance, it has a ward of 4+ until the end of that phase. If it is adopting an aggressive stance, add 1 to the Attacks characteristic of this unit's Revenant's Glaive until the end of that phase.

Champion of Kurnoth:

Add 1 to wound rolls for attacks made by friendly KURNOTH HUNTERS units wholly within 12" of any friendly units with the ability.

Fly:

This unit can fly.

Command Abilities
Call to Battle:

You can use this command ability once per turn at the start of the combat phase. The unit that receives the command must be a friendly SYLVANETH unit. Add 1 to the Attacks characteristic of melee weapons used by that unit until the end of that phase.

Modifiers:

add category ANDTORIAN LOCUS
and
1+ selections of **Pitched Battle GHB 2023-24** in roster (recursive)
1+ selections of Arcane Tome in self
add category Coalition: Sylvaneth
1 selections of d3f7-43ab-ed49-cd5c in roster (recursive)
add category GALLETIAN CHAMPION
1+ selections of **Pitched Battle GHB 2022-23 S2** in roster (recursive)
Used By (1)
Order - Sylvaneth(Catalogue)