Arch-Revenant

(Unit)
Type: unit
Category: Leader
Categories: ARCH-REVENANT, FREE SPIRITS, HERO, ORDER, SYLVANETH, Leader, 9 or less wounds Leader, Champion
EntryId: ff4d-f06f-e2c4-9513
Hidden: false
Costs: 120 pts
Options (8)
Battalions:
Sylvaneth Core Battalions:
Incarnate Bonding:

Profiles:

Unit MoveWoundsBraverySave
Arch-Revenant

12"

6

8

4+

Unit Abilities
Champion of Kurnoth

Add 1 to wound rolls for attacks made by friendly KURNOTH HUNTERS units wholly within 12" of any friendly units with the ability.

Crescent Shield

At the start of the combat phase, you must say if this unit is adopting a defensive stance or an aggressive stance. If it is adopting a defensive stance, it has a ward of 4+ until the end of that phase. If it is adopting an aggressive stance, add 1 to the Attacks characteristic of this unit's Revenant's Glaive until the end of that phase.

Fly

This unit can fly.

Command Abilities
Call to Battle

You can use this command ability once per turn at the start of the combat phase. The unit that receives the command must be a friendly SYLVANETH unit. Add 1 to the Attacks characteristic of melee weapons used by that unit until the end of that phase.

Modifiers:

add category ANDTORIAN LOCUS
and
1+ selections of **Pitched Battle GHB 2023-24** in roster (recursive)
1+ selections of Arcane Tome in self
add category Coalition: Sylvaneth
1 selections of d3f7-43ab-ed49-cd5c in roster (recursive)
add category GALLETIAN CHAMPION
1+ selections of **Pitched Battle GHB 2022-23 S2** in roster (recursive)
Used By (1)
Order - Sylvaneth(Catalogue)