Gossamid Archers

(Unit)
Type: unit
Category: Other
Categories: ORDER, SYLVANETH, Other, FREE SPIRITS, GOSSAMID ARCHERS, Infantry
EntryId: 1e4c-a6ea-f4f8-9885
Hidden: false
Options (5)
Battalions:
Sylvaneth Core Battalions:

Profiles:

Unit MoveWoundsBraverySave
Gossamid Archers

12"

2

6

5+

Unit Abilities
Champion:

1 model in this unit can be a Flitwing Scion. Add 1 to the Attacks characteristic of that model’s Gossamid Bow.

Forest Fighters:

If this unit has 2 or more models, it is coherent if each model in the unit is within 2" horizontally of at least 1 other model in the unit instead of 1".

Larval Shafts:

If the unmodified hit roll for an attack made with a Gossamid Bow is 6, the target suffers D3 mortal wounds and the attack sequence ends (do not make a wound roll or save roll).

Zephyrspites:

After this unit has received the Unleash Hell command and all of its shooting attacks have been resolved, if this unit is within 3" of any enemy units, you can roll a dice. On a 2+, this unit can retreat.

Fly:

This unit can fly.

Modifiers:

add category Coalition: Sylvaneth
1 selections of d3f7-43ab-ed49-cd5c in roster (recursive)
set hidden true
1+ selections of Allegiance: The Evergreen Hunt in parent
Used By (1)
Order - Sylvaneth(Catalogue)