Unit Abilities |
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Deadly Cargo:
Once per battle, after this unit finishes a normal move or run, you can pick 1 enemy unit and roll a dice if this unit passed across any models in that enemy unit. On a 4+, that enemy unit suffers D3 mortal wounds. In addition, if any mortal wounds caused by this ability are allocated to that enemy unit, halve the Move characteristic of that enemy unit until your next hero phase. |
Attack from On High:
Subtract 1 from hit rolls for attacks made with missile weapons that target this unit. |
Fly:
This unit can fly. |
Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
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Razor-sharp Jaws | Melee | 1" | 4 | 4+ | 4+ | - | 1 |
Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Terradon Riders | 16" | 3 | 5 | 6+ |