Weapon | Type | Range | Attacks | To Hit | To Wound | Rend | Damage |
---|---|---|---|---|---|---|---|
Massive Horns | Melee | 2" | 2 | 3+ | 3+ | -1 | * |
Grinding Jaws | Melee | 1" | 2 | 3+ | 3+ | -1 | 2 |
Crushing Stomps | Melee | 1" | * | 3+ | 3+ | -1 | 2 |
Meteoric Javelins | Missile | 8" | 4 | 4+ | 5+ | -1 | 1 |
Meteoric Warspear | Melee | 2" | 3 | 3+ | 3+ | -1 | 1 |
Unit Abilities |
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Armoured Crest:
At the start of the combat phase, you can pick 1 enemy unit within 3" of this unit that has up to 5 models. If you do so, until the end of that phase, add 1 to save rolls for attacks made by that unit that target this unit. |
Coordinated Strike:
Once per turn, this unit can issue a command to a friendly SKINK unit without a command point being spent. |
Steadfast Majesty:
Add 3 to the Bravery characteristic of friendly SKINK units that do not have the STEGADON keyword while they are wholly within 12" of any friendly units with this ability. |
Unstoppable Stampede:
After this unit finishes a charge move, roll a dice for each enemy unit within 1" of this unit. On a 2+, that enemy unit suffers D3 mortal wounds. |
Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Stegadon Chief | * | 14 | 8 | 4+ |
(Wounds Suffered) Stegadon | Move | Massive Horns | Crushing Stomps |
---|---|---|---|
00-05 | 8" | 4 | 5 |
06-08 | 7" | 3 | 4 |
12+ | 5" | 1 | 2 |
09-11 | 6" | 2 | 3 |