Unit Abilities |
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Perfect Mimicry:
Models in this unit that are within 1" of a terrain feature have a ward of 4+. |
Chameleon Ambush:
Instead of setting up this unit on the battlefield, you can place it to one side and say that it is hiding as a reserve unit. If you do so, at the end of any of your movement phases, you can set up this unit on the battlefield more than 9" from any enemy units. If this unit is on the battlefield at the end of your movement phase, you can remove it and say that it is hiding as a reserve unit. You can reveal it as described above at the end of any of your subsequent movement phases. Any reserve units that are in hiding and not on the battlefield at the start of the fourth battle round are slain. |