Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Fjul-Grimnir | 4" | 6 | 8 | 4+ |
Unit Abilities |
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Retinue:
This unit's retinue is the THE CHOSEN AXES unit in your army. |
Royal Retinue:
Before you allocate a wound or mortal wound to this unit, or instead of making a ward roll for a wound or mortal wound that would be allocated to this unit, if this unit is within 3" of its retinue, you can roll a dice. On a 1-2, that wound or mortal wound is allocated to this unit as normal. On a 3+, that wound or mortal wound is allocated to this unit's retinue instead. If the retinue has a ward, you can make a ward roll before allocating that or wound or mortal wound to it. |
Dauntless Assault:
After this unit has fought in the combat phase for the first time, if its retinue has not yet fought in that combat phase, is within 3" of an enemy unit and is wholly within 12" of this unit, this unit's retinue can fight immediately. |