Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Frostheart Phoenix | * | 12 | 9 | 4+ |
Unit Abilities |
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Attuned to Magic:
In your hero phase, if a friendly WIZARD within 12" of this model casts a spell that is not unbound, this model is imbued with magical energy until the start of your next hero phase. Add 1 to save rolls for attacks that target this model while it is imbued with magical energy (this ability can never add more than 1 to the save roll) |
Blizzard Aura:
Subtract 1 from wound rolls for attacks made with melee weapons by enemy units within range of the Blizzard Aura ability of any friendly models. The range of the Blizzard Aura ability for this model is shown on the damage table above. |
Anointed:
This model can included 1 Anointed armed with a Great Phoenix Halberd. If it does, this model has the HERO keyword. However, if it does, any command traits or artefacts of power only affect attacks made by the Anointed. |
Witness to Destiny:
If this model includes an Anointed, roll a dice each time you allocate a wound or mortal wound to this model. On a 4+, that wound or mortal wound is negated. |
Fly:
This unit can fly. |