Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Mannok da Kunnin' | 5" | 6 | 7 | 4+ |
Unit Abilities |
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Companion:
This unit is accompanied by a Morkrow armed with a Scarry Beak and Talons. |
Kunnin' Tricks:
If this unit is part of a Kruleboyz army, after you have picked a Dirty Trick to employ during the battle, roll a dice. Add 1 to the roll if this unit is your general. On a 5+, you can pick another Dirty Trick to employ during the battle. This Dirty Trick must be different to the others that you picked. |
Spasming Wreck:
When you use the Venom-encrusted Weapons battle trait for this unit, mortal wounds are caused on an unmodified hit roll of 5+ instead of 6. |
You Lot Hold ’Em Off:
Before you allocate a wound or mortal wound to this unit, or instead of making a ward roll for a wound or mortal wound that would be allocated to this unit, if this unit is within 3" of a friendly DA KUNNIN' KREW unit, you can roll a dice. On a 1, that wound or mortal wound is allocated to this unit as normal. On a 2-5, that wound or mortal wound is allocated to that friendly DA KUNNIN' KREW unit instead of this unit. On a 6, that wound or mortal wound is negated. |