Ironjawz

(Entry)
Type: upgrade
EntryId: 3354-bd6d-8437-3fb1
Hidden: false

Constraints:

max: 1
Options (1)

Profiles:

Battle Trait
Smashing and Bashing:

In the combat phase, after a friendly IRONJAWZ unit has fought, if any enemy units were destroyed by an attack made by that unit, you can pick 1 friendly IRONJAWZ unit that has not yet fought in that combat phase and that is within 3" of an enemy unit. That friendly IRONJAWZ unit fights immediately.

Ironjawz Waaagh!:

Once per battle, at the start of your charge phase, you can pick 1 friendly IRONJAWZ general on the battlefield and say that they are calling an Ironjawz Waaagh!. Until the end of that turn, add 1 to charge rolls for friendly IRONJAWZ units and improve the Rend characteristic of melee weapons used by friendly IRONJAWZ units by 1.

Command Abilities
Mighty Destroyer:

You can use this command ability in your hero phase. The model that issues the command must be an IRONJAWZ model and the unit that receives the command must be an IRONJAWZ unit.

  • If the unit that received the command is more than 12" from all enemy units, you must make a normal move with the unit.

  • If the unit that received the command is within 3" of an enemy unit, you must make a pile-in move with each model in the unit.

  • If the unit is within 12" of an enemy unit and more than 3" from all enemy units, you must attempt a charge with the unit.