Unit Abilities |
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Champion:
1 model in this unit can be a Kastellan. Add 1 to the Attacks characteristic of a Kastellan’s Templar Lance or Blade. |
Martial Fury:
Add 1 to the Damage characteristic of this unit’s melee weapons if this unit made a charge move in the same turn. This ability has no effect on attacks made by this unit's mounts. |
Riders of Ruin:
Models in this unit can pass across other models with a Wounds characteristic of 3 or less in the same manner as a model that can fly. After this unit makes a normal move, run, or charge move, roll a dice for each enemy unit that has any enemy models passed across. On a 2+, that enemy unit suffers D3 mortal wounds. |
The Hunger:
Each time this unit fights, after all of its attacks have been resolved, you can heal up to a number of wounds allocated to this unit equal to the number of wounds and mortal wounds caused by those attacks that were allocated to enemy units (to a maximum of 6). |
Unit | Move | Wounds | Bravery | Save |
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Blood Knights | 10" | 3 | 10 | 3+ |