Battle Trait |
---|
Might of the Crimson Keep:
At the end of the combat phase, if any enemy models were slain by attacks made with a melee weapons by a friendly KASTELAI VAMPIRE unit in that phase, you can pick 1 relevant ability below to apply to that friendly unit for the rest of the battle. If more than 1 of the abilities below would apply to that unit, you must pick which ability that unit gains. A unit cannot gain the same ability more than once per battle. If the slain model was a HERO or MONSTER:
If the slain model had a Wounds characteristic of 3 or more and was not a HERO or MONSTER:
If the slain model had a Wounds characteristic of 2 or less:
|
Heroic Action |
---|
Masters of Retaliation:
Pick 1 friendly KASTELAI VAMPIRE HERO. Until the end of that turn, at the end of each phase, if any wounds or mortal wounds were allocated to that HERO in that phase and that HERO was not slain, roll a dice for each enemy unit within 3" of that HERO. On a 2+, that unit suffers D3 mortal wounds. |
Monstrous Rampage |
---|
Battle-crazed:
Add 1 to wound rolls for attacks made with melee weapons by this unit in the following combat phase. |