Necromancer

(Unit)
Type: unit
Category: Leader
Categories: DEATH, DEATHMAGES, HERO, NECROMANCER, WIZARD, Leader, SOULBLIGHT GRAVELORDS, 9 or less wounds Leader
LinkId: 484c-cbb1-51fd-af94
Hidden: false
Costs: 130 pts
Options (8)
Artefacts:
Malign Portents Artefacts - Knight of Shrouds:
Battalions:
Incarnate Bonding:

Profiles:

Magic Cast/Unbind
Wizard

1/1

Arcane Bolt, Mystic Shield, Vanhel’s Danse Macabre

Unit Abilities
Undead Minions

Roll a dice before you allocate a wound or mortal wound to this model if it is within 3" of any friendly SOULBLIGHT GRAVELORDS SUMMONABLE units. On a 3+, that wound or mortal wound is allocated to 1 of those units instead of this model.

Unit MoveWoundsBraverySave
Necromancer

5"

5

10

6+

Spell Casting ValueRange
Arcane Bolt

5

12"

If successfully cast, at the start of any 1 phase before your next hero phase, you can pick 1 enemy unit within range and visible to the caster. That unit suffers 1 mortal wound. If that unit is within 3" of the caster, it suffers D3 mortal wounds instead of 1.

Mystic Shield

5

12"

If successfully cast, pick 1 friendly unit wholly within range and visible to the caster. Add 1 to save rolls for attacks that target that unit until your next hero phase.

Vanhel's Danse Macabre

6

18"

If successfully cast, pick 1 friendly SOULBLIGHT GRAVELORDS SUMMONABLE unit wholly within 18" of the caster. Until your next hero phase, if that unit has fought only once in the combat phase, when it is your turn to pick a unit to fight, that unit can be picked to fight for a second time if it is within 3" of any enemy units.

Modifiers:

add category GALLETIAN CHAMPION
1+ **Pitched Battle GHB 2023** in roster (recursive)
Used By (2)