Unit | Move | Wounds | Bravery | Save |
---|---|---|---|---|
Askurgan Trueblades | 6" | 2 | 10 | 4+ |
Unit Abilities |
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Gut-wrenching Howl:
At the end of the charge phase, if this unit includes any Cursebloods, you can pick 1 enemy unit within 1" of this unit and say that the Curseblood will unleash a gut-wrenching howl. If you do so, roll a dice. Add 1 to the roll for each Curseblood in this unit. On a 4+, the strike-last effect applies to that enemy unit in the following combat phase. |
Creed of the Beast:
Subtract 1 from hit rolls and wound rolls for attacks made with melee weapons by enemy MONSTER that target this unit. In addition, each time an enemy MONSTER unit is destroyed by attacks made by this unit, add 3" to this unit's Move characteristic and add 1 to the Attacks characteristic of this unit's melee weapons for the rest of the battle. |
The Hunger:
Each time this unit fights, after all of its attacks have been resolved, you can heal up to a number of wounds allocated to this unit equal to the number of wounds and mortal wounds caused by those attacks that were allocated to enemy units (to a maximum of 6). |