Belladamma Volga

(Unit)
Type: unit
Category: Leader
Categories: Leader, DEATH, VAMPIRE, VAMPIRE LORD, SOULBLIGHT GRAVELORDS, VYRKOS DYNASTY, HERO, WIZARD, BELLADAMMA VOLGA, 9 or less wounds Leader, Unique
LinkId: 1b98-1990-d907-a577
Hidden: false
Costs: 200 pts

Constraints:

max(roster): 1
Options (6)
Battalions:
Incarnate Bonding:

Profiles:

Unit MoveWoundsBraverySave
Belladamma Volga

10"

9

10

4+

Unit Abilities
First of the Vyrkos

Add 1 to casting, dispelling and unbinding rolls for this model. In addition, roll a dice before you allocate a wound or mortal wound to this model if it is within 3" of any friendly DIRE WOLVES units. On a 3+, that wound or mortal wound is allocated to 1 of those units instead of this model.

The Hunger

At the end of the combat phase, if any enemy models were slain by wounds inflicted by this model’s attacks in that phase, you can heal up to D3 wounds allocated to this model.

Magic Cast/Unbind
Wizard

2/2

Arcane Bolt, Mystic Shield, Lycancurse, Under a Killing Moon

Spell Casting ValueRange
Arcane Bolt

5

12"

If successfully cast, at the start of any 1 phase before your next hero phase, you can pick 1 enemy unit within range and visible to the caster. That unit suffers 1 mortal wound. If that unit is within 3" of the caster, it suffers D3 mortal wounds instead of 1.

Lycancurse

7

18"

If successfully cast, pick 1 enemy unit within 18" of the caster that is visible to them. That unit suffers D3 mortal wounds.

If any models in that unit were slain by this spell, before removing the slain model, you can add 1 unit of DIRE WOLVES to your army. The number of models in the new unit must be equal to the number of models in the enemy unit that were slain by this spell. Set up the new unit within 3" of the slain model's unit, and then remove the slain model from play.

Mystic Shield

5

12"

If successfully cast, pick 1 friendly unit wholly within range and visible to the caster. Add 1 to save rolls for attacks that target that unit until your next hero phase.

Under a Killing Moon

6

-

If successfully cast, until your next hero phase, if the unmodified hit roll for an attack made with a melee weapon by a friendly SOULBLIGHT GRAVELORDS unit wholly within 12" of the caster is 6, that attack inflicts 2 hits on the target instead of 1. Make a wound and save roll for each hit.

Command Abilities
Pack Alpha

You can use this command ability at the start of your hero phase. If you do so, pick 1 friendly DIRE WOLVES unit wholly within 12" of this model. Until your next hero phase, that unit is eligible to fight in the combat phase if it is within 6" of an enemy unit instead of 3", and it can move an extra 3" when it piles in.

Used By (1)