Radukar the Wolf

(Unit)
Type: unit
Category: Leader
Categories: DEATH, VAMPIRE, HERO, WIZARD, RADUKAR THE WOLF, Leader, VYRKOS, SOULBLIGHT GRAVELORDS, 9 or less wounds Leader, Unique
EntryId: 8d8c-d907-813d-397a
Hidden: false
Costs: 130 pts

Constraints:

max(roster): 1
Options (7)
Battalions:
Incarnate Bonding:

Profiles:

Unit MoveWoundsBraverySave
Radukar the Wolf

6"

6

10

4+

Magic Cast/UnbindSpells Known
Wizard

1/1

Arcane Bolt, Mystic Shield

Unit Abilities
Call to the Hunt

In the combat phase, if this unit made a charge move in the same turn, add 1 to the Attacks characteristic of melee weapons used by friendly VYRKOS SUMMONABLE units while they are wholly within 12" of this unit.

Loyal to the Last

If this unit is within 3" of any friendly KOSARGI NIGHTGUARD unit, before you allocate a wound or mortal wound to this unit, or instead of making a ward roll for a wound or mortal wound that would be allocated to this unit, roll a dice. On a 3+, that wound or mortal wound is allocated to that friendly unit instead of this unit.

The Hunger

Each time this unit fights, after all of its attacks have been resolved, you can heal up to a number of wounds allocated to this unit equal to the number of wounds and mortal wounds caused by those attacks that were allocated to enemy units (to a maximum of 6).

Spell Casting ValueRange
Arcane Bolt

5

12"

If successfully cast, at the start of any 1 phase before your next hero phase, you can pick 1 enemy unit within range and visible to the caster. That unit suffers 1 mortal wound. If that unit is within 3" of the caster, it suffers D3 mortal wounds instead of 1.

Mystic Shield

5

12"

If successfully cast, pick 1 friendly unit wholly within range and visible to the caster. Add 1 to save rolls for attacks that target that unit until your next hero phase.

Modifiers:

set hidden true
1+ selections of Allegiance: Scions of Nulahmia in roster (recursive)
Used By (1)