Ephilim the Unknowable

(Unit)
Type: unit
Category: Leader
Categories: CHAOS, Leader, TZEENTCH, WIZARD, HERO, Unique, 9 or less wounds Leader, DISCIPLES OF TZEENTCH, CULT OF THE TRANSIENT FORM, EPHILIM THE UNKNOWABLE, DAEMON
EntryId: 4839-d22f-27a6-b1f1
Hidden: false
Costs: 190 pts

Constraints:

max(roster): 1
max: 1
Options (6)
Battalions:
Incarnate Bonding:

Profiles:

Unit Abilities
Keeper of the Pandaemonium

Once per turn, at the start of your hero phase, you can say that Ephilim will summon their abominations. If you do so, this unit cannot cast any spells this turn. Pick 1 friendly EPHILIM'S PANDAEMONIUM unit wholly within 6" of this unit. You can return up to D3 slain models to that unit.

Power Leech

At the start of your hero phase, you can say that Ephilim will siphon their abominations. If you do so, pick 1 friendly EPHILIM'S PANDAEMONIUM unit within 3" of this unit. D3 models in that unit are slain. Add 2 to casting rolls for this unit until the end of the phase.

Magic Cast/Unbind
Wizard

1/1

Arcane Bolt, Mystic Shield, Sudden Warp-portal

Spell Casting ValueRange
Sudden Warp-portal

8

18

If successfully cast, pick 1 friendly DISCIPLES OF TZEENTCH unit wholly within range and visible to the caster, within 6" of an objective and more than
3" from all enemy units. Remove that unit from the battlefield and set it up again anywhere on the battlefield more than 9" from all enemy units and within 6" of an objective. Units set up in this way cannot move in the following movement phase.

Unit MoveWoundsBraverySave
Ephilim the Unknowable

5"

5

7

6+

Modifiers:

set min(roster) 1
1+ selections of Ephilim's Pandaemonium in roster (recursive)
Used By (1)
Chaos - Tzeentch(Catalogue)