Shar’tor the Executioner

(Unit)
Type: unit
Category: Leader
Categories: CHAOS, BA'HAL, LEGION OF AZGORH, HERO, SHAR’TOR THE EXECUTIONER, DUARDIN, Leader, 9 or less wounds Leader, Unique, Leader
LinkId: a19d-9de9-7b83-e234
Hidden: false
Costs: 240 pts

Constraints:

max(roster): 1
Options (4)
Battalions:

Profiles:

Unit MoveWoundsBraverySave
Shar’tor the Executioner

7"

8

8

4+

Unit Abilities
The Mask of the Executioner:

At the start of your hero phase, you can pick 1 enemy unit within 8" of this unit and roll a dice. On a 1-2, nothing happens. On a 3-5, that enemy unit suffers D3 mortal wounds. On a 6, that enemy unit suffers D6 mortal wounds.

Trample and Gore:

Add 1 to charge rolls for this unit. In addition, this unit’s Crushing Hooves have a Damage characteristic of D3 instead of 1 if this unit made a charge move in the same turn.

Darktide Reaping:

If the unmodified hit roll for an attack made with the Darktide Axe is a 6, that attack causes 1 mortal wound to the target in addition to any damage it inflicts.

Command Abilities
Lord of the Ba'hal:

You can use this command ability at the start of your charge phase. The command must be issued by this model and received by a friendly BA'HAL unit. You can re-roll charge rolls for the unit that receives the command in that phase. In addition, you can add 1 to hit rolls for attacks made with Crushing Hooves by that unit in the subsequent combat phase.

Used By (1)