Shar’tor the Executioner

(Unit)
Type: unit
Category: Leader
Categories: CHAOS, BA'HAL, LEGION OF AZGORH, HERO, SHAR’TOR THE EXECUTIONER, DUARDIN, Leader, 9 or less wounds Leader, Unique
EntryId: a6f6-09b4-da9c-a082
Hidden: false
Costs: 240 pts

Constraints:

max(roster): 1
Options (4)
Battalions:

Profiles:

Unit MoveWoundsBraverySave
Shar’tor the Executioner

7"

8

8

4+

Unit Abilities
Darktide Reaping

If the unmodified hit roll for an attack made with the Darktide Axe is a 6, that attack causes 1 mortal wound to the target in addition to any damage it inflicts.

The Mask of the Executioner

At the start of your hero phase, you can pick 1 enemy unit within 8" of this unit and roll a dice. On a 1-2, nothing happens. On a 3-5, that enemy unit suffers D3 mortal wounds. On a 6, that enemy unit suffers D6 mortal wounds.

Trample and Gore

Add 1 to charge rolls for this unit. In addition, this unit’s Crushing Hooves have a Damage characteristic of D3 instead of 1 if this unit made a charge move in the same turn.

Command Abilities
Lord of the Ba'hal

You can use this command ability at the start of your charge phase. The command must be issued by this model and received by a friendly BA'HAL unit. You can re-roll charge rolls for the unit that receives the command in that phase. In addition, you can add 1 to hit rolls for attacks made with Crushing Hooves by that unit in the subsequent combat phase.

Used By (1)