Solitaire

(Entry)
Type: unit
Categories: Independent Character
EntryId: ed1e-4c1e-b38c-7e1f
Hidden: false
Costs: 90 pts
Options (1)
Rules (9)
Individual
Solitaires may never join any other unit.
Spiritless
The Solitaire does not have to take Leadership tests of any kind. In addition, any attack which relies on the Solitaire's Leadership value have no effect and automatically fail.
Blitz Attack
A Solitaire can assault 12". Instead of gaining +1 Attack for charging into assault, a Solitaire gains +1 Attack for each inch of unused charge distance up to a maximum of +6.
Independent Character
Individual model. Can join other units in battle
Holo Suit
Harlequins always have a 4+ cover save. Models fighting Harlequin in close combat halves their WS (rounding up)
Flip Belt
Harlequins ignore difficult terrain. When advancing after winning an assault Harlequins can move 3D6" instead of 2D6". Harlequins may use their full number of Attacks and any specialist close combat weapons they have even if only within 2" of an enemy in assault.
Mask of Fear
Enemy units in close combat with a Harlequin suffer -1 Leadership.
Fleet of Foot
Instead of shooting during the shooting phase, a Harlequin may run D6".
Dispersed Formation
Harlequin units must stay within 4" of another model in their unit instead of 2".

Profiles:

Unit WSBSSTWIALdSv
Solitaire

8

5

3

3

3

8

4

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Used By (1)
Harlequins (2000)(Catalogue)