Bedlam Staff

(Entry)
Type: upgrade
EntryId: 9e2c-7bc5-456a-1bc4
Hidden: false
Costs: 25 pts
Rules (1)
Bedlam Staff
Any models wounded but not killed by the Bedlam Staff may not attack until the end of the next Assault phase. Vehicles hit by it are 'crew shaken' in addition to any other results they suffer.

Profiles:

Weapon RangeSAPTypeAbilities
Bedlam Staff

Melee

As User

1

Melee

Ignore armour saves

Modifiers:

add error Daemon Prince must have the Mark of Tzeentch to equip {this}
and
0 selections of Mark of Tzeentch in parent (recursive)
1+ selections of Bedlam Staff in parent