Tyrannic War Veterans

(Unit)
Type: unit
Category: Elites
Categories: Elites
EntryId: d438-1078-bc67-68b4
Hidden: true
Options (7)
Rules (2)
Preferred Enemy
Some warriors are able to predict the moves of the enemies they are used to fighting. In close combat they have developed special techniques that enable them to counter such enemies more effectively. Such troops will always hit their designated preferred enemy on 3+ in close combat, regardless of the comparative Weapon Skills. This ability will not help when attempting to hit independent characters, monstrous creatures or vehicles without a Weapon Skill characteristic.
Counter-Attack
This special rule is automatically lost by an independent character joining a unit that does not have this special rule, and vice versa.

Troops with this skill believe that attack is always the best form of defence. If charged, they will spring forward themselves and counter-attack the enemy. To represent this, unengaged models from a unit that has been charged by the enemy must move up to 6" to get into base-to-base contact with the enemy. Treat the counter-attack as you would an Assault move, so take terrain into account as normal. Models that counter-attack do not receive the +1 attack bonus for charging but will be able to fight with their full complement of attacks. You may not counter0attack if the unit was charged as part of a Consolidation move.

Modifiers:

set hidden false
1+ selections of Ultramarines in force (recursive)