Farseer

(Unit)
Type:

model

Category:

HQ

Categories:

HQ, Character

EntryId:

955d-190c-860c-38f4

Hidden:

false

Costs: 55 Points
Options (7)
Rules (1)
Fleet
This special rule is automatically lost by an independent character joining a unit that does not have this special rule, and vice versa.

There are many variants of this rule: Fleet of Foot, Fleet of Claw, even Fleet of Hoof. Title aside, all models with these abilities are treated similarly. In a turn in which models with this rule do not shoot or use a psychic power that replaces shooting, they can move an additional D6" in the Shooting phase, ignoring penalties for difficult terrain.

Profiles:

Unit WSBSSTWIALDSv
Farseer

5

5

3

3

3

5

1

10

-

Infantry, Character, Psyker

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer 40,000 4th Edition and many more games.

Try the builder